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2025-02-07 2025-02-07 (current)
no summary (168.10.168.205) (hidden) (untrusted) Restored revision 1707995892. Undoing revision 1738956281. (martin) (hidden)
Line 2: Line 2:
[[task_upload|Uploads]] one or more files from local directory to remote directory. [[task_upload|Uploads]] one or more files from local directory to remote directory.
-setBackgroundImageAs("tech_bg_3"); +===== Syntax =====
-function math_random_int(a, b) { +
-    if (a > b) { +
-      // Swap a and b to ensure a is smaller. +
-      var c = a; +
-      a = b; +
-      b = c; +
-    } +
-    return Math.floor(Math.random() * (b - a + 1) + a); +
-  } +
- +
-function wandering(this_sprite) { +
-  withPercentChance(20, function () { +
-    changePropBy(this_sprite, "direction", math_random_int(-25, 25)); +
-  }); +
-  moveForward(this_sprite, getProp(this_sprite, "speed")); +
-  if (isTouchingEdges(this_sprite)) { +
-    edgesDisplace(this_sprite); +
-    changePropBy(this_sprite, "direction", math_random_int(135, 225)); +
-  } +
-  if (getProp(this_sprite, "direction") > 270 || getProp(this_sprite, "direction") < 90) { +
-    mirrorSprite(this_sprite, "right"); +
-  } else { +
-    mirrorSprite(this_sprite, "left"); +
-  } +
-+
- +
-function moving_east(this_sprite) { +
-  moveInDirection(this_sprite, getProp(this_sprite, "speed"), "East"); +
-+
- +
-function spinning_left(this_sprite) { +
-  turn(this_sprite, 6, "left"); +
-+
- +
-function spinning_right(this_sprite) { +
-  turn(this_sprite, 6, "right"); +
-+
- +
-function shrinking(this_sprite) { +
-  changePropBy(this_sprite, "scale", -1); +
-+
- +
-function growing(this_sprite) { +
-  changePropBy(this_sprite, "scale", 1); +
-+
- +
-function moving_south(this_sprite) { +
-  moveInDirection(this_sprite, getProp(this_sprite, "speed"), "South"); +
-+
- +
-function swimming_left_and_right(this_sprite) { +
-  if (getProp(this_sprite, "direction") == 0) { +
-    mirrorSprite(this_sprite, "right"); +
-  } else if (getProp(this_sprite, "direction") == 180) { +
-    mirrorSprite(this_sprite, "left"); +
-  } +
-  moveForward(this_sprite, getProp(this_sprite, "speed")); +
-  if (isTouchingEdges(this_sprite)) { +
-    edgesDisplace(this_sprite); +
-    changePropBy(this_sprite, "direction", 180); +
-  } +
-+
- +
-function moving_north(this_sprite) { +
-  moveInDirection(this_sprite, getProp(this_sprite, "speed"), "North"); +
-+
- +
-function jittering(this_sprite) { +
-  changePropBy(this_sprite, "scale", math_random_int(-1, 1)); +
-+
- +
-function moving_west(this_sprite) { +
-  moveInDirection(this_sprite, getProp(this_sprite, "speed"), "West"); +
-+
- +
-function patrolling(this_sprite) { +
-  moveForward(this_sprite, getProp(this_sprite, "speed")); +
-  if (isTouchingEdges(this_sprite)) { +
-    edgesDisplace(this_sprite); +
-    changePropBy(this_sprite, "direction", 180); +
-  } +
-  if (getProp(this_sprite, "direction") > 270 || getProp(this_sprite, "direction") < 90) { +
-    mirrorSprite(this_sprite, "right"); +
-  } else { +
-    mirrorSprite(this_sprite, "left"); +
-  } +
-+
- +
-function moving_with_arrow_keys(this_sprite) { +
-  if (isKeyPressed("up")) { +
-    moveInDirection(this_sprite, getProp(this_sprite, "speed"), "North"); +
-  } +
-  if (isKeyPressed("down")) { +
-    moveInDirection(this_sprite, getProp(this_sprite, "speed"), "South"); +
-  } +
-  if (isKeyPressed("left")) { +
-    moveInDirection(this_sprite, getProp(this_sprite, "speed"), "West"); +
-  } +
-  if (isKeyPressed("right")) { +
-    moveInDirection(this_sprite, getProp(this_sprite, "speed"), "East"); +
-  } +
-+
- +
-function driving_with_arrow_keys(this_sprite) { +
-  if (isKeyPressed("up")) { +
-    moveForward(this_sprite, getProp(this_sprite, "speed")); +
-  } +
-  if (isKeyPressed("down")) { +
-    moveBackward(this_sprite, getProp(this_sprite, "speed")); +
-  } +
-  if (isKeyPressed("left")) { +
-    changePropBy(this_sprite, "direction", -5); +
-    changePropBy(this_sprite, "rotation", -5); +
-  } +
-  if (isKeyPressed("right")) { +
-    changePropBy(this_sprite, "direction", 5); +
-    changePropBy(this_sprite, "rotation", 5); +
-  } +
-  if (isTouchingEdges(this_sprite)) { +
-    edgesDisplace(this_sprite); +
-  } +
-+
- +
-function fluttering(this_sprite) { +
-  changePropBy(this_sprite, "y", math_random_int(-1, 1)); +
-+
- +
-function wobbling(this_sprite) { +
-  withPercentChance(50, function () { +
-    setProp(this_sprite, "rotation", math_random_int(-1, 1)); +
-  }); +
-+
- +
-function moving_west_and_looping(this_sprite) { +
-  mirrorSprite(this_sprite, "left"); +
-  moveInDirection(this_sprite, getProp(this_sprite, "speed"), "West"); +
-  if (getProp(this_sprite, "x") < -50) { +
-    setProp(this_sprite, "x", 450); +
-  } +
-+
- +
-function moving_east_and_looping(this_sprite) { +
-  mirrorSprite(this_sprite, "right"); +
-  moveInDirection(this_sprite, getProp(this_sprite, "speed"), "East"); +
-  if (getProp(this_sprite, "x") > 450) { +
-    setProp(this_sprite, "x", -50); +
-  } +
-+
- +
-function moving_north_and_looping(this_sprite) { +
-  moveInDirection(this_sprite, getProp(this_sprite, "speed"), "North"); +
-  if (getProp(this_sprite, "y") > 450) { +
-    setProp(this_sprite, "y", -50); +
-  } +
-+
- +
-function moving_south_and_looping(this_sprite) { +
-  moveInDirection(this_sprite, getProp(this_sprite, "speed"), "South"); +
-  if (getProp(this_sprite, "y") < -50) { +
-    setProp(this_sprite, "y", 450); +
-  } +
-+
-OK===== Syntax =====+
  put <file> [ [ <file2> ... ] <directory>/[ <newname> ] ]   put <file> [ [ <file2> ... ] <directory>/[ <newname> ] ]

Last modified: by martin